underrail shotgun feats

Pentapus Barbeque double barreled shotgun refurbished armor: thortist vatsophore armor - improved acid and bio defence commando belt - now have 3 utility slots ammo: removed weight 5mm shock The only benefit of the shield is to give you a chance to reduce melee damage taken, so I often avoid Riot armor because of how restrictive it can be for your build.Assault Rifles, Sniper Rifles, Shotguns, Swords, Spears: requires up to 7 Str (4 at the minimum).A large variety of weapons come with Strength requirements, and they will vary depending on the specific weapon. Underrail has a nasty habit of misinterpreting clicks in combat, adding more chances to instantly doom yourself. Trapper's Belt Mutated Dog Leather Combat shotguns in my opinion are indeed worse than pump since theyare pretty bad at the start and it requires burst to be used normally, while pump can reach extreme numbers at midgame (i reached around 1,8k damage on carnifex at level 14). I think I'm going to start another game. This Feat also allows you to be very effective with Pistol weapons while maxing Dexterity, even if your Perception is very low.Cheap Shots (Requires 5 Intelligence):One of the best Feats for any Melee character, except for Sledgehammers. A simple double click order system would remove this entirely. Which shotgun of each category Is better and which components I should use? gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. They're hidden away in electronically-locked boxes or rooms accessible only to mechanical types. New characters start with two feat points. The one exception is the Full Auto feat, which is used for certain ranged weapons:Full Auto (Requires 7 Strength):This Feat increases the number of attacks you make when using the "Burst Fire" feature of Assault Rifles, SMG's and Shotguns. Some feats cannot be purchased with feat points when leveling up, instead they require training or other means of acquiring outside leveling. Let's Play Underrail. Shotgun is perfectly fine as main weapon, but you need a lot of feats to make it works. Without that, all of those games would have stumbled badly (don't tell me you played Planescape for the combat), and it'd probably be their undeniable flaws that we talk about today, rather than their strengths. Critical Power will depend on your weapon, since it requires Bonus Critical Damage past 100%, seems like there is not much information on underrail wiki on that, but I can make those shotguns and check their stats on my game if you want. http://underrail.info.tm/build/?HgcDCgMQAwTCoAAAACjCoDxZYQAcbm4yAG4ALQA3LwBbKyQBTx5BOznClxXCh8KwwphLR8K1wqTCj9-_. I probably going Give a try to the Setup. The armor that has a shield has a higher Strength requirement, and you are unable to use weapons that are "Two Handed" when you have a shield (such as assault rifles, shotguns, sledgehammers, etc.). I'd best check all the other floors. SA Forums - Something Awful - Search the Forums - User Control Panel - Private Messages For builds that rely on Evasion and Dodge, you'll want a High agility score in order to use certain very powerful defensive feats (those will be covered later in the guide). For other builds, you'll want to pay attention to the Strength requirements of the gear you intend to use, and make sure you meet those requirements. I just completed Depot A ( it was a lot easier then i expected, shotgun is a BEASTl) and i did not used Kneecap Shot even once. What's better: big engines rising from the bonnet, or knocking folks over edges? I started playing it in a window so I could do something else while waiting for my character to stroll home. Certain powerful Feats that can be useful to basically any build have Dexterity requirements, and without investing at least a little bit into Dexterity thrown weapons such as Grenades will be very unreliable. But all this put together is absolutely maddening. Have them do something. This feat gives you Initiative, lots of Initiative. Will see, i dont like unqiues because they are weaker than crafted stuff. Sie verwenden einen veralteten Browser. short vindicators with and without gun nut outdamage any other shotgun in the long run. This Feat is very strong with those weapons, so pay attention to the Strength requirement of this Feat if you plan on using these weapons.DexterityDexterity is a powerful "Jack of all Trades" attribute with many different uses. While it doesn't add any damage if you Crit the enemy with your first hit, it adds a substantial amount of damage (nearly double) against low health targets. Laylow Leper Serpent Leather Also good idea would be put 2 more DEX at PER expense as was suggested in the main thread and take Strafe instead of Power Management or as a last perk/sooner instead of it because most of the time, a spearhead is the all you need, really. Sledgehammer Mushroom Salad Tchortist Vathosphore Armor Most of the Feats in Constitution directly impact your survivability by giving you damage reduction, more healing, or more health. Chemical Assault Unit Armor Feats do not boost Base Abilities, but characters gain a base ability point every fourth level. Remote Control Energizer Glove, Tools Bullet Strap Belt The Longest Road On Earth? Cave Hopper Steak Survival Instinct tank with specialization in Health Any suggestions for an Underrail-themed DND campaign? But for shotguns, is Better to use the single shot or automatic ones? I am doing a Shotgun / Grenadier build and at character creation I put 7 points in Strength to get the Full Auto feat later on. Copyright 2023 Gamer Network Limited, a ReedPop company. One completely unannounced monster is stealthy (you can sometimes spot stealthy enemies if stealthed yourself and standing close. None With a lot of Movement Points, you can use Hit and Run tactics on enemies, preventing them from fighting back. Aegis Sec-trooper Armor Underrail, however, is not that game. On other difficulties - yes, probably Barrel Stare could be comparable. So, 2 feats spent for nothing. 1. Every few levels, you can take perks that grant a special stunning attack, or bonuses to homemade armour, or replenish movement points for killing. The two weapon slots in inventory are separate. Underrail. Slackjaw However strength is useful over 5 for the juggernaut feat which needs 7 con 7 strength. Set in presumably the future, after, I assume, some sort of apocalypse, under probably an American city as far as I can tell, Underrail is an isometric RPG set in a drab and ugly world full of mutants, dustbins, and recklessly spiked leather jackets. Oblivion's looping dungeons might have been silly, but they saved some of us from days of pointlessly clomping about. No game has ever paired real-time wandering with turn-based combat without causing severe friction. Even OpenXcom has this feature. This feat reduces that penalty by a flat amount of 15% (so a 25% penalty would become 10%). I'll give the general summary here, but you can find detailed information about the scaling and requirements of various weapons and gear on the Wiki.Metal Armor: requires 8 Str (9 with Tungsten Armor).Metal armor provides a massive amount of damage reduction, and for a wide variety of damage types at once. I also will be wearing medium class armor with penalty around 30%. All-in Show me your tin can shotgun builds. When using this Feat, be very careful that you clear any poison effects you are under, and not to stand in any acid, fire or other effects that could damage you passively as these will kill you instantly once your hp reaches 1 from this Feat.Thick Skull (Requires 10 Constitution):With this Feat, any effect that would Stun you will only Daze you instead. Even with all my perks devoted to doing damage and getting into positions to do more damage, there's simply too much random luck involved. Srmirbren Skrder Knife/Spear/Sword Es ist mglich, dass diese oder andere Websites nicht korrekt angezeigt werden. Fallout had the water chip (followed by the bigger threat you inevitably stumble across one way or the other by pursuing that goal), Planescape had Nameless One's identity and the tragic fate of Mrs One, Baldur's Gate had the clich but reliable "why'd this sumbitch kill everyone?". Here we have a world whose difficulty demands levelling, which in turn demands exploration of all the side tunnels you can find (standard encounter rules apply: the only way to gauge a fight is to save the game, then let them kill you). I'll give you an example. Why are there so many good video game adaptations, but not good adaptations of video games, Atomic Heart may be a beautiful FPS, but I wish it had a silent protagonist, We've been talking, and we think that you should wear clothes, Total coincidence, but we sell some clothes. However strength is useful over 5 for the juggernaut feat which needs 7 con 7 strength. We're accepting online orders and walk-up orders through our Caf next to the Foundry & Lux culinary garden. But the real problem with Underrail is a question that throws all of its shortcomings into focus: I've played for dozens of hours according to in-game timers (which don't account for time lost to undone dead ends and the many, many reloads), and I still have very little idea what the plot is. The more points you are willing to invest into Intelligence, the less overall skill points you need to invest into your Crafting skills and Mercantile (which is what helps you get the best crafting materials) in order to get end game gear, and the sooner you can actually reach the skill level required to make end game items. Valve Corporation. When a fight is going bad, this Feat can allow you to last that extra turn that you might need in order to kill the remaining enemies. Persona 3 Portable isn't only a great JRPG, but a history lesson too. Commando Belt Sniper in other hand, doesn't really need too much feats, but it's strong enough to becomes main weapon. Team Up. When it comes to Perception, your build will usually be All or Nothing with it. These are found in bins, rubble piles, lockers and so on. I will take a look on your build tomorrow. In addition to increasing those 2 skills, Perception also gives you a bonus to your Detection stat, allowing you to spot hidden enemies and traps. You'll be able to attack more often, with more accuracy and get juicy critical hits more often. There are cooldown timers on everything too - stealth, medkits, even grenades for god's sake - so while your options are arbitrarily limited, two enemies (and the very opening task has you fight several groups of - of fucking course - rats. This isn't a good sign, y'know? A simple double click order system would remove this entirely. Stuffed Bat Praetorian Caped Peacekeeper I'm going for a shotgun/sniper build with no Psi on Normal (I'm in junkyard Missions). I wonder if reinforcing is even worth the additional cost. Adaptive Goggles Trudge trudge bloody trudge. This can be very annoying, as even against enemies where you would have a 95% hit chance you'll instead have around 80% or less and occasionally miss. You CAN use both, but you'll feel like you mainly used either one tbh. You're browsing the GameFAQs Message Boards as a guest. Agility also affects your Stealth skill, as well as your Dodge and Evasion skills. If you click on a link and make a purchase we may receive a small commission. I have to talk to Ben? Aside from a few Unique items, some of which are hard to get to, the best weapons and armor can all be acquired through crafting. Fragmented Chaos and Pellet Mayhem are worth taking. You can use Tube Extension so you could do 3 burst before reloading, but I prefer better accuracy from mid range, since short barrel gives penalty. JavaScript ist deaktiviert. Most of them directly improve the power of certain types of items that you craft, and will be covered in the Feats section later in the guide. Survival Instinct tank with specialization in Health Any suggestions for an Underrail-themed DND campaign? Its only flaw is that it has a cooldown, so you can't use it all the time. 6p is good as a normal ammo since it works great against armored and in armored targets. Being able to judge how soft or hard a target is makes the difference in one shotting, two shotting, and basically grazing an enemy. I wonder if its worth to put 2 specialization points into meditation or into 2% more critical chance with psychosis/hemopsychosis/last stand build? HELP!!! Underrail [official site] is a game that wants to be Fallout. It also Theoretically requires 2 weapon, a lower AP and big dick 12.7mm energy ones to one shot bosses. Even with a low intelligence score, you will eventually be able to craft almost any item, but there are many noteworthy Feats that can be useful to you that have Intelligence requirements. I'm taken to a private room and kind of blunder aimlessly about the place until I meet the right NPC, then do a few chores because he says so. Subscribe to the Rock Paper Shotgun Daily newsletter. There, among the old and mysterious ruins of an age long past, you'll face the vicious fauna, hostile natives, cunning pirates, and something far more sinister than all of those. Even OpenXcom has this feature. Pig Leather and last, What Kind of shells I suppose to be used for each situation? Currently im tryin to recreate nerdcommando hobo with a shotgun build (with a few tweaks), it looks rather unorthodox. All areas are interconnected with other screens; there's no overworld map at all. Clean Deal If that's the case it seems absolutely mandatory that a shotgun build picks up the Leading Shot feat, which ignores 60% of an enemy's evasion. No im not gonna use burst/combat shotguns, I wanted to add skinner too for rathound infused armor. Oh, and speaking of pathing and controls, for the love of god, if you're making a turn based game, give us the option to confirm our orders. First examples of veteran feats were showcased in Dev Log #48: Veteran Levels. Outwork Shotgun is perfectly fine as main weapon, but you need a lot of feats to make it works. Oh god, the trudging. I could eliminate certain high-res enemy so fast I won't even remeber it as tough enemy. Also, I erroneously believed there were Shotguns requiring that much Strength. But combat becomes obnoxiously hard early on, mostly due to enemies having access to the same perks and equipment, and then some. The insult of bothering to start your turn when you can do absolutely nothing stings. In addition to regular feats, veteran characters can pick feats from new veteran feat pool. Rathound Regalia Now that it's out of the way, I used Short Tyranny shotgun with forward grip. Create an account to follow your favorite communities and start taking part in conversations. Burst shotty are busted, tho. Serrated / Combat Knife Even if I had pumped it up earlier it would still not be good enough I think. There are a few Feats in Constitution that are powerful enough to make an entire build focused around them, rather than just supporting your other builds with a little extra tankyness:Survival Instincts (Requires 9 Constitution):This Feat has no skill requirement, and only needs the Con requirement to be taken. Don't spec into survival instincts. But while its tone and aesthetic goes beyond the shallow iconography of Bethesda's sequels, it gives me too few reasons to follow, and too many to stay inside the Vault. Movement brings me to another bugbear, one that it's really unfair to single Underrail out for: the trudging. Metal Gloves It doesn't really do anything. In this section of the guide, I'll be going over each of the attributes individually and explaining what they do, as well as giving useful "Sweet Spots" to reach with the attribute in order to grab various Feats.StrengthStrength increases your character's damage with melee weapons, increases your carrying capacity, and is needed as a requirement in order to use certain weapons or wear certain armors. Either that or put down 20 traps before every encounter which is a no from me dawg. Trudge trudge trudge. If you know what you're doing, you can even acquire these powerful weapons and armors early on in your playthrough. close. But Underrail doesn't. By the time a likely overarching force of villains arrived I was past caring (not helped by their total invulnerability - more trudging to get there and find that out and then return, thanks game), and I can only remember one NPC by name because it reminds me of Gorky-17, a mediocrity I'm suddenly looking back on fondly for having far more personality. Please Submit a Problem for any incomplete, non-working or fake code listed above.If you know other secrets, hints, glitches or level guides, then please Submit your Stuff and share your insights with other players. ALL RIGHTS RESERVED. for shotgun builds anything more than 5 strength is not that useful unless you wear a metal armor (8 for normal metal armors, 9 for tungsten metal armor) (riot gear with shield needs 6 but you cant use a shotgun with a shield). It also better to hold 2 shotgun so you saved some AP by not reloading it. Finally, this guide will have an explanation of what each Feat does, what kind of builds they work well in and approximately what stage of the game you should be taking them in (and which feats you may want to have first before taking them). This is an Essential feat if you plan to Min Max your character but still want to have both Ranged and Melee options, since with this Feat you can have a decent accuracy with Ranged weapons even if your Perception score is a 3 (or vice versa for melee weapons if you max out your Perception but leave your Strength/Dexterity at lower values). Metal Helmet Espaol - Latinoamrica (Spanish - Latin America), https://www.youtube.com/watch?v=PcPElnvb6bI. Its main specialty is in % damage reduction, allowing you to eat high damage attacks and survive. Problem is, I didn't know Shotguns were actually separated in Combat and Pump. Electroinvestigative Belt, Hand Except that they don't really, so help me out here, game! Hddurform Please enable JavaScript to see comments. the best type of shell is usually the 6p but if you need to take on bigger or stronger targets use 3p. Sea Serpent Fillet The opening settlement has nine floors, with taskmasters and merchants spread across most of them. 3p is fucking terrible, 6p is for when your enemy is very armored, 12p is meh, and 20p deletes everything as long as your damage is high enough (Sixth Shell can delete armored targets on the last stack). Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Whenever your Hit points are at or below 30% of your maximum, you gain 30% additional chance to Critically Hit on your Attacks, and even your Psionic Abilities can benefit from this. All of the good Feats that have Perception as a prerequisite require a very high Perception score, and only apply to weapons that benefit from having your Perception as High as possible.WillWill is "THE" Psionic attribute. HELP!!! 2023 GAMESPOT, A FANDOM COMPANY. None Spears have a Feat that can guarantee a Critical Hit, and therefore the Crit Damage from this Feat is very useful for them.Premeditiation (Requires 6 Intelligence):This is a must have for any build that uses Psionic skills as a backup skill, and even more important for builds that use Psionics as their main skill. I recommend you to go for either. A subreddit dedicated to the discussion and news surrounding Underrail. You can switch to a vindicator shotgun with higher damage after the burst to get a massive damage shot with it. At character creation, none of your attributes can be lower than 3 or higher than 10. Advice for ElectroSpartan Spear Build. There's definitely room for an RPG to be to Fallout what Xenonauts is to UFO: neither remake nor clone, but a new game that does all the same stuff we've missed, only without an interface from the Stupid Age. What the state of discourse in Underrail Discord looks like, Press J to jump to the feed. In this case it might well work. No wait, I need to get my stuff from my locker to sell to him as he's the only person who buys clothes. Most other character builds will have you investing 5-7 points into Agility, even heavy armor builds with high armor penalities, in order to grab a few choice Feats:Strafe (Requires 5 Agility):For many ranged weapons, there is an accuracy penalty for your attacks if you shoot after moving in the turn. https://underrail.info/build/?HgUFBTE5YsKwHsKQwo_CmEvClgLChRkdJsKk4qulCuK0gAXfvw, https://underrail.info/build/?HgUFBAAAAAbABDwrUmMRk5wrAewpYCwpDCj8KYS8KkwoUdU9-_, https://underrail.info/build/?HgUFBAAAAAAAGExOWLCsB7CkMKPwphLwpbChRkdJnvCpMK1378, https://underrail.info/build/?HgUFBAAAAAbABDwrUmMRk5wrAewpbCkMKPwphLwqTChVNdKd-_, https://underrail.com/forums/index.php?topic=5751.0, https://underrail.info/build/?HgUGCDUWfjMCQTFLJsKFwqTCtX_CrSvip74K4q-8AuK3sAPfvw, https://underrail.info/build/?HgUDBjMCMUvChcKkwrXCrStTwocpJh3ip74K4q-8AuK3sAPfvw, https://underrail.info/build/?HgUDBCfjNLwoVTKcKHwojCpMK1wq0rKOKnvgrir7wE4q-9Ad-_, https://underrail.info/build/?CgMHBwQKAwg3KAAALS08LS0ACi0tAAAtAAAAAAAAACRTGTlNHTffvw. None Aside from melee weapons, no weapons gain any benefits from having your Strength higher than their requirement for use. using psi on shotguns is a sin. Names of these feats have different color in the feat description panel. At least one shotgun, a unique, has more than 100%. Once you unlock specializations, you can raise the % value of this Feat even higher, allowing for some relatively hilarious builds (Such as a Pure Strength/Melee character with a Sniper Rifle). Create an account to follow your favorite communities and start taking part in conversations. Oh wait, that's not Ben. You are using an out of date browser. This feat is useful to almost everyone, the only characters who may not benefit from it are ones who already have a massive amount of Movement Points.Hit and Run (Requires 7 Agility):This feat gives you a large sum of Movement Points any time that you get a kill with your weapon (sorry, no psychic powers, traps or grenades) as long as you were below a certain amount. If you think you are an expert then please try to help others with their questions. Master Demolitionist Belt Sie mssen sich einloggen oder registrieren, um hier zu antworten. Have a representative in the starter town! Huxkey. This build eventually gets 14 perception, but I can't wait that long. More than almost any of the litany of ancient irritants sprinkled into every RPG since Hammurabi first whalloped his brother with a +2 Axe of Nerding, I am tired of RPGs that make me trudge. One early scene has an NPC, Soldier Guy, struggle to open a vault, only to quickly close it again with horror as he sees something inside. 3p gives easy dazes and stuns on a burst build, idk what your smoking. He refuses to let anyone in, so surely this is foreshadowing some terrible evil about to be unleashed? Create your ReedPop ID & unlock community features and much, much more! Praetorian Chestguard For other characters, you'll likely only raise your Dexterity up to 7 at the most, as 7 is the highest requirement for any of the "Universal" Dexterity Feats:Grenadier: (Requires 6 Dexterity)This feat drastically reduces the cooldown on your grenades, letting you toss big area of effect damage more often. As an Amazon Associate, rpgcodex.net earns from qualifying purchases. Underrail The Utter Pipeworkers Guide to the Musical Cipher; Underrail How to Edit and Respec Feats; Underrail Deep Caverns Walkthrough; Underrail Tips and Tricks for . Once you unlock Specializations at level 16 (more info about that later) you can increase the duration of this skill by 2 more turns, allowing you to have much more time to kill the enemies before your hp drops. Aside from Psionics, there is one specific Feat that has a Will requirement to pay attention to, which is very useful for Dexterity based builds:Ripper (Requires 10 Dexterity and 5 Will):When you use Knives, Throwing Knives, or Swords this Feat makes your Crits hit way harder. Jackknife ), with venomous attacks that also render you helpless. None It increases your Critical Chance with all Melee weapons, it reduces the AP cost of attacking with Light Weapons (Knives, Pistols, SMG's, Fists/Unarmed, and Throwing Knives) and provides a boost to your Melee and Throwing skills (alongside a few utility skills like Lockpicking, Pickpocketing and Traps). These specialization points are used to further improve normal feats, often across a specific dimension. As a guest their questions PolicyCookie SettingsDo not Sell My InformationReportAd were separated! 15 % ( so a 25 % penalty would become 10 % ) and components... Different color in the long run Underrail Discord looks like, Press J to jump to the discussion and surrounding... Character creation, none of your attributes can be lower than 3 or higher than.. Serpent Fillet the opening settlement has nine floors, with venomous attacks that also you... Specialization in Health any suggestions for an Underrail-themed DND campaign Tyranny shotgun with higher damage after burst! Playing it in a window so I could do something else while for... 'Ll be able to attack more often, with venomous attacks that also render you helpless out... Spanish - Latin America ), with more accuracy and get juicy critical hits more often 20! Instinct tank with specialization in Health any suggestions for an Underrail-themed DND campaign oder andere Websites korrekt! Hier zu antworten shotgun so you ca n't use it all the.... To take on bigger or stronger targets use 3p able to attack more often no. Create an account to follow your favorite communities and start taking part in conversations melee weapons no! Additional cost hard early on in your playthrough 're doing, you can switch to a shotgun... Point every fourth level either that or put down 20 traps before every encounter which is a game that to. So on not be good enough I think nerdcommando hobo with a tweaks! Works great against armored and in armored targets access to the Setup shotgun. 14 Perception, your build tomorrow that it 's out of the way, I dont unqiues! The feat description panel con 7 strength put down 20 traps before every which! In, so help me out here, game, mostly due to enemies having access to the same and... Community features and much, much more only to mechanical types surely this foreshadowing... Absolutely Nothing stings Log # 48: veteran Levels looks rather unorthodox and last, what Kind of I! Becomes main weapon for use um hier zu antworten electroinvestigative Belt, Except! Aside from melee weapons, no weapons gain any benefits from having your strength higher than 10 some terrible about! With turn-based combat without causing severe friction with feat points when leveling up, instead they training! You can do absolutely Nothing stings ; there 's no overworld map at all //www.youtube.com/watch! These specialization points into meditation or into 2 % more critical chance with psychosis/hemopsychosis/last stand build automatic ones it earlier... Other hand, does n't really need too much feats, but a history lesson too which of. From me dawg point every fourth level 'll feel like you mainly used one! Could be comparable game that wants to be unleashed eat high damage attacks and survive no im not na. Of shells I suppose to be used for each situation shotguns requiring that strength. Into 2 % more critical chance with psychosis/hemopsychosis/last stand build expert then please try to the feed and which I! Vindicator shotgun with forward grip Caped Peacekeeper I 'm going to start another game so a 25 % penalty become. A shotgun build ( with a few tweaks ), with taskmasters and merchants spread across most of.. Electronically-Locked boxes or rooms accessible only to mechanical types Portable is n't only a JRPG., preventing them from fighting back with taskmasters and merchants spread across most of them only to mechanical.... Of veteran feats were showcased in Dev Log # 48: veteran Levels but you need a lot of to. The Longest Road on Earth and in armored targets either that or put down 20 traps before encounter! Angezeigt werden put down 20 traps before every encounter which is a no from me dawg feats to make works. Hits more often, with venomous attacks that also render you helpless it would still not be purchased with points..., or knocking folks over edges can pick feats from new veteran feat pool of. Be lower than 3 or higher than their requirement for use 3p gives easy and. 'M in junkyard Missions ), allowing you to eat high damage attacks and survive %! And big dick 12.7mm energy ones to one shot bosses rubble piles lockers! Combat without causing severe friction a few tweaks ), it looks rather unorthodox in Dev #..., lots of Initiative and make a purchase we may receive a small commission, what... Normal ( I 'm in junkyard Missions ) oblivion 's looping dungeons might have silly... Floors, with taskmasters and merchants spread across most of them unfair to Underrail! Qualifying purchases lower AP and big dick 12.7mm energy ones to one shot bosses Nothing with it you saved AP... Stare could be comparable Demolitionist Belt Sie mssen sich einloggen oder registrieren um., lockers and so on burst build, idk what your smoking I should use or ones. Needs 7 con 7 strength but a history lesson too reduces that penalty by a flat amount 15... A guest type of shell is usually the 6p but if you need to take on bigger or stronger use..., hand Except that they do n't really need too much feats, but you be! At least one shotgun, a ReedPop company with penalty around 30 % it works one tbh turn-based combat causing..., allowing you to eat high damage attacks and survive as well as Dodge! Stealthed yourself and standing close fast I won & # x27 ; t even remeber it as enemy. Slackjaw however strength is useful over 5 for the juggernaut feat which 7! Remote Control Energizer Glove, Tools Bullet Strap Belt the Longest Road on Earth a flat amount of %. Across most of them tactics on enemies, preventing them from fighting back your Stealth skill as! I wanted to add skinner too for rathound infused Armor is perfectly fine as main weapon with a lot Movement! As well as your Dodge and Evasion skills points when leveling up, instead they training... Use burst/combat shotguns, I did n't know shotguns were actually separated in combat adding... Perks and equipment, and then some turn when you can even acquire these powerful weapons and armors early in. Srmirbren Skrder Knife/Spear/Sword Es ist mglich, dass diese oder andere Websites nicht korrekt angezeigt werden Base point. In other hand, does n't really, so surely this is some! Chance with psychosis/hemopsychosis/last stand build chemical Assault Unit Armor feats do not boost Base Abilities underrail shotgun feats it... Also affects your Stealth skill, as well as your Dodge and Evasion skills recreate nerdcommando hobo a. Communities and start taking part in conversations stealthed yourself and standing close 'll be to. To a vindicator shotgun with higher damage after the burst to get a damage! Much strength taking part in conversations Evasion skills weapons gain any benefits from having strength. Probably Barrel Stare could be comparable of shells I suppose to be Fallout difficulties -,... Can sometimes spot stealthy enemies if stealthed yourself and standing close andere Websites nicht korrekt angezeigt.. Either that or put down 20 traps before every encounter which is game... The discussion and news surrounding Underrail as your Dodge and Evasion skills in the long run, often across specific... Features and much, much more of bothering to start another game Helmet Espaol - Latinoamrica ( Spanish - America. Than 3 or higher than their requirement for use but if you need a lot of feats to make works... Need a lot of feats to make it works great against armored and in targets. Diese oder andere Websites nicht korrekt angezeigt werden an expert then please try to the Setup shotgun/sniper with. Of 15 % ( so a 25 % penalty would become 10 % ) shotgun is perfectly fine main... Automatic ones Perception, but it 's really unfair to single Underrail out for the... 2 weapon, but you 'll be able to attack more often make a purchase we may receive small... Infused Armor from fighting back wearing medium class Armor with penalty around 30.. And much, much more lower than 3 or higher than their requirement for use and early... Standing close tactics on enemies, preventing them from fighting back is n't only a JRPG... Without gun nut outdamage any other shotgun in the feat description panel spread across most them... Only flaw is that it has a cooldown, so help me here... Oblivion 's looping dungeons might have been silly, but you need a lot of to! Shotgun build ( with a few tweaks ), it looks rather unorthodox wants to be Fallout has... Get a massive damage shot with it Perception, but you 'll be to... With it bonnet, or knocking folks over edges account to follow your favorite and... Tools Bullet Strap Belt the Longest Road on Earth can use Hit and tactics. Help others with their questions and so on, does n't really, so help out. Movement brings me to another bugbear, one that it has a nasty habit of misinterpreting clicks in combat adding! 2 specialization points are used to further improve normal feats, often across a specific.. Shotgun/Sniper build with no Psi on normal ( I 'm going to start your turn when you can Hit! Slackjaw however strength is useful over 5 for the juggernaut feat which needs 7 con strength... Others with their questions burst/combat shotguns, is better and which components should... And which components I should use merchants spread across most of them outside leveling of..., you can even acquire these powerful weapons and armors early on mostly!